The Realm goes to New York for collective behaviour hackathon

Collaborative Workshop on Modelling Collective Behavior

The Realm team have been invited to take the prototype to the 4th Collaborative Workshop on Modelling Collective Behaviour in June. Taking place at Pioneer Works in Brooklyn this three-day intensive workshop will bring the best minds working with collective behaviour phenomena together to help hack and enhance our models.

The aim of the workshop is to bring together collective behaviour specialists for a 3-day hackathon, to work on selected projects in order to enhance models, interrogate data sets, and improve algorithms; to further advance thinking and research in the field.   This is the fourth workshop of its kind bringing together scientific researchers to tackle collective behaviour phenomena from differing perspectives, but the first time a contribution has been invited from an interdisciplinary arts project.   Contributing to the workshop will have myriad benefits to the project: fostering new collaborations and bringing additional expertise into the project, and exploring the potential for other applications, such as data visualization and educational tools.

Heather, Quentin and Daniel will travel to New York and will be joined by computational scientists: Matthew Lutz, Teodoro Dannemann and William Chang. The workshop is organised by Jason Graham (Scranton University), James Curley (UT Austin) & Simon Garnier (NJIT) and funded by NSF OAC Public Access Initiative.

Second user testing event at arbyte gallery, 19/20 March

User testing The Realm

We’ve been working hard since the first beta test in February and have an extended prototype to beta test. Hosted by arebyte gallery, we will have a pop up installation set up on 19/20 March. For repeat participants we’re really excited to see what you think of the new developments and for newbies we want to know what you think.

BOOK AN INDIVIDUAL 15 MINUTE TIMESLOT
12-8pm, 19/20 March 2019
arebyte gallery
7 Botanic Square, London E14 0LG
Nearest Stations: Canning Town (Jubilee Line), East India (DLR)

Volunteers needed to beta test a VR prototype in development, aiming to push at the possibilities of immersive interaction.

Inspired by the coordinated motion of animal groups, THE REALM combines visual art and computational design with behavioural science to create aesthetic and immersive collective encounters. Through Virtual Reality technologies, participants interact with imaginary biological creatures, whose individual and collective actions are driven by player interactions, interconnecting to create a dynamic co-evolving system, affected by bodily gestures, sounds and social signals.

We are seeking people with a range of prior VR experience, from novice to familiar users, to test the developing prototype and give feedback. The testing session will last 15 minutes and will be recorded for internal development use. Data collected will provide valuable user responses and may feed into the further development of the project. Volunteers will be given a £10 Waterstones voucher as a gesture of gratitude for their time and input. Refreshments will be provided. Participants should have a good level of spoken English and must be aged 16+

If you cannot commit to a specific time, we are also running drop-in sessions on Wednesday 20 March from 12-2pm, 3-5pm and 6-8pm. Register your interest here.

User-testing event at Central Saint Martins, 9 February

In the Realm

Help shape this exciting new virtual reality experience by testing early prototypes and providing feedback.

Volunteers needed to beta test a VR prototype in development, aiming to push at the possibilities of immersive interaction.

We invite people to test the work-in-progress prototype and give individual feedback and contribute to a small group discussion. We are looking for people with a range of prior VR experience, from people who have never experienced virtual reality, to novice users, and to people familiar with a range of VR experiences.

The testing session will last an hour and a quarter and will be recorded for internal use to better understand how people experience it. Data collected will provide valuable user responses and may feed into the further development of the project.

Volunteers should have a good level of spoken English and must be aged 16+. Volunteers will be given a £10 Waterstones voucher as a gesture of gratitude for their time and input. Refreshments will be provided.

BOOK your place